What do you map with?

Discuss the construction of maps and the tools to create maps for 3D games.

What do you map with?

BSP
2
5%
Worldcraft / Hammer
18
47%
QERadiant / GTKRadiant
6
16%
QuArK
6
16%
Deathmatch Maker
0
No votes
Thred / Qoole / QuMa / Quest / Stoneless / Other
3
8%
I don't map
3
8%
 
Total votes: 38

FrikaC
Site Admin
Posts: 1026
Joined: Fri Oct 08, 2004 11:19 pm

What do you map with?

Post by FrikaC »

Just wondering what map editors people here use.
Spirit
Posts: 1065
Joined: Sat Nov 20, 2004 9:00 pm
Contact:

Post by Spirit »

I am using QuArK and I hate myself for it. Everytime I decide to make a proper map (to release somewhen that is) I get stuck with QuArK's stupid .12345 brushes and problems with non-rectangular brushwork. I tried other editors but never got into them. :oops:
leileilol
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Post by leileilol »

Worldcraft 1.1a since Feb 1997 and soemtimes using 1.3 reigstered
i should not be here
RenegadeC
Posts: 391
Joined: Fri Oct 15, 2004 10:19 pm
Location: The freezing hell; Canada
Contact:

Post by RenegadeC »

Worldcraft 1.6a, the sex of Quake map making .. other then Radiant ofcourse however I'm too lazy to learn it, maybe one day ..
Sajt
Posts: 1215
Joined: Sat Oct 16, 2004 3:39 am

Post by Sajt »

WorldCraft 1.6a shareware.

Every once and a while I get my hands on the registered version, but it doesn't really matter - I don't use prefabs and I don't use the GUI compile feature.
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
Trinca
Posts: 20
Joined: Sat Jun 03, 2006 4:07 pm
Location: Lisbon - Portugal

Post by Trinca »

i use Quark and never had any problem with it!!!
ajay
Posts: 559
Joined: Fri Oct 29, 2004 6:44 am
Location: Swindon, UK

Post by ajay »

WorldCraft 1.6a shareware
Dr. Shadowborg
InsideQC Staff
Posts: 1120
Joined: Sat Oct 16, 2004 3:34 pm

Post by Dr. Shadowborg »

Worldcraft various versions. I stay the hell away from stuff like Hammer.
Entar
Posts: 439
Joined: Fri Nov 05, 2004 7:27 pm
Location: At my computer
Contact:

Post by Entar »

I use Radiant for mapping, but I use BSP for texturing and touching it up.
Error
InsideQC Staff
Posts: 865
Joined: Fri Nov 05, 2004 5:15 am
Location: VA, USA
Contact:

Post by Error »

Qoole sadly. best UI of any editor i've seen, yet buggy :(
HeadThump
Posts: 74
Joined: Sun May 14, 2006 3:21 pm
Location: Zin

Post by HeadThump »

GTKRadiant - mostly the 1.2 series because the pull and surface inspector tools are -- oh what is the word, like 'decomissioned', taken out, oh man, it's gonna bug me -- in later versions. 1.5 is pretty nice except for the matter that I mentioned.
RenegadeC
Posts: 391
Joined: Fri Oct 15, 2004 10:19 pm
Location: The freezing hell; Canada
Contact:

Post by RenegadeC »

Error wrote:Qoole sadly. best UI of any editor i've seen, yet buggy :(
Ugh.
Starbuck
Posts: 6
Joined: Sun Dec 26, 2004 5:21 pm

Post by Starbuck »

I used to use Worldcraft 1.6 but then I switched to Hammer just because of the shitty 3d window in Worldcraft.

When I started mapping I used qED though. Oh my god. I paid for it to! Such a difficult editor to use. It came with the worst textures I've ever seen too.
Sajt
Posts: 1215
Joined: Sat Oct 16, 2004 3:39 am

Post by Sajt »

I've tried Hammer/newer Worldcraft versions, and while the 3d window is definitely much better, I was too annoyed at the extra build step required to deal with WADs to keep using it.
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
Starbuck
Posts: 6
Joined: Sun Dec 26, 2004 5:21 pm

Post by Starbuck »

aye, it's a bit of a hassle to load your wads in the first place, but once you have, there's no extra work.

I really should learn radiant though. I've tried a few times but I always get uncomfortable using it and switch back to WC/Hammer, back into my comfort zone. I think I've heard a few people saying the same thing, there's something slightly alien and scary about radiant when you come from one of the old skool editors.
Post Reply