Realtime light editor?
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Realtime light editor?
I figure it's more than possible.
Write a DarkPlaces mod to place realtime lights, then just export their positions and various values to a text file, parse it, and chuck it into RAD, and you have your baked lightmaps.
Would make development a lot easier..
Write a DarkPlaces mod to place realtime lights, then just export their positions and various values to a text file, parse it, and chuck it into RAD, and you have your baked lightmaps.
Would make development a lot easier..
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Downsider - Posts: 621
- Joined: Tue Sep 16, 2008 1:35 am
Darkplaces already has a lights editor built in. It won't edit static lighting though, only realtime lighting.
Still, you can write a converter to translate an rtlights file created inside DP and append it onto a map file.
Still, you can write a converter to translate an rtlights file created inside DP and append it onto a map file.
- Spike
- Posts: 2892
- Joined: Fri Nov 05, 2004 3:12 am
- Location: UK
Spike wrote:Darkplaces already has a lights editor built in. It won't edit static lighting though, only realtime lighting.
Still, you can write a converter to translate an rtlights file created inside DP and append it onto a map file.
Perfect. How do you use the light editor in DarkPlaces? I'll write the converter.
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Downsider - Posts: 621
- Joined: Tue Sep 16, 2008 1:35 am
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