Holes!
Holes!
Hi, is there any way I can get rid of invisible holes through which I fall in Quake? I made only the first rooms of my level and I get lots of warnings(healing points, new portal was clipped away in cutnodeportals) All I googled was that these errors aren´t critical, but when playing the map I have lots of holes and invisible obstacles there, making it unplayable.
i'm pointing a file where the grey gets in, and stops my mind from wandering where it will goooooooooo
Are your brushes perfectly convex? Brushes become uncollidy illusions when they're too inclined of their angles. This could be easily accomplished carving artifacts or using the vertex editor in Worldcraft 1.6. I ran into one today while prototyping a pool with an exotic shape
Are your brushes perfectly convex? Brushes become uncollidy illusions when they're too inclined of their angles. This could be easily accomplished carving artifacts or using the vertex editor in Worldcraft 1.6. I ran into one today while prototyping a pool with an exotic shape
i should not be here
I have ship there and two small towers, which when I delete, problem is gone, but the brushes are convex, not that complex, forcing everything to grid destroyed a few holes, but they mostly remained. It is like I can´t make anything interesting there, because I get these immediately(I remember having the same problem with Hexen 2, never found out how to solve it).