Compiling HL Maps
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Compiling HL Maps
I have implemented HLBSP support on my modified GLQuake and would like to test a few things. However, i need some help:
1) Which set is the best for compiling HL maps? ZHLT 3.0?
2) Should i configure Hammer 3.4 differently for saving, i don't know, HL .MAP?
1) Which set is the best for compiling HL maps? ZHLT 3.0?
2) Should i configure Hammer 3.4 differently for saving, i don't know, HL .MAP?
- JasonX
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Scrama - Posts: 20
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Scrama - Posts: 20
- Joined: Fri Aug 28, 2009 6:16 am
- Location: Siberia, Omsk
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Scrama - Posts: 20
- Joined: Fri Aug 28, 2009 6:16 am
- Location: Siberia, Omsk
6 posts
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