For example, I want to put more entities on a .bsp map on a map editor and save them as an .ent? How can this be done?
Any help appreciated.
[noob question] How to make .ent files?
Open the .bsp with a text editor.
Select all the entity stuff (it is contiguous).
Save as a .ent file.
To get it into the bsp, do qbsp -onlyents
Select all the entity stuff (it is contiguous).
Save as a .ent file.
To get it into the bsp, do qbsp -onlyents
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Re: [noob question] How to make .ent files?
Quark (Quake Army Knife) lets you change the entities in a .bsp file. I've used Quark4 and Quark6, and I think both versions do it well. Not sure about later versions.Orion wrote:For example, I want to put more entities on a .bsp map on a map editor and save them as an .ent? How can this be done?
Any help appreciated.
Edit: Though if I'd read the subject like I'd know that you wanted to make a .ent file. lol...
Quark may still be helpful in placing the map entities in a graphical editor instead of text. Then you can save a copy of the map, create a .ent file from it, and just distribute the ent file instead of the huge .bsp file.
I forget if it exports .ent files too, or if you have to save the .bsp.
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