I come from a source engine mapping background and I'm much accustomed to having a bunch of useful TOOL textures like playerclip and nodraw.
I'm sure I don't need to explain it, but applying nodraw texture to a face just makes the face never render in the engine and not have a lightmap (so compiling lighting ignores it), but otherwise the face is exactly the same as any other face.
Any tool sets that have this?
nodraw texture?
i think the only one they have is clip or noclip or something. there "MIGHT" be a skip texture... maybe... there is this.
http://www.celephais.net/stuff/texturefaq.htm
http://www.celephais.net/stuff/texturefaq.htm
There was never an official "skip" texture in quake, but third party tools make it possible.
Check out my skip utility here: http://www.celephais.net/board/view_thread.php?id=60088
Check out my skip utility here: http://www.celephais.net/board/view_thread.php?id=60088