netradiant + hmap2 missing texture in darkplaces

Discuss the construction of maps and the tools to create maps for 3D games.
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godfaza
Posts: 1
Joined: Wed Sep 23, 2009 12:21 pm
Location: Russia, Moscow region

netradiant + hmap2 missing texture in darkplaces

Post by godfaza »

Hi! I made my first map for darkplaces. I used netradiant + hmap2 for that. But then i load the map - there aren't any of my textures. All textures are TGA. I put them in "/dp/id1/textures/wall/ ". Netradiant shows textures but dp not. The hmap2 writes this line then i'm compiling the map :

miptex used: wall/wall_22 (NOT FOUND)

Can't understand - thats wrong.
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