Prefabs Thread

Discuss the construction of maps and the tools to create maps for 3D games.
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Entar
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Joined: Fri Nov 05, 2004 7:27 pm
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Prefabs Thread

Post by Entar »

Here is a place to post some prefabs for level design that people may find useful. I'll start:

Name: Pipes
Description: Two pipes, about as wide as the Quake guy, one of which has a turn in it. It took me quite some time to get this to look right, so hopefully someone can get some more use out of it.

http://entar.quakedev.com/misc-files/pipes-prefab.map
ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Post by ceriux »

cool , i may make some. hmm question... is there a tool that converts .objs to a format like .bsp,. rmf, or .map ? if so i can push out some killer prefabes for you guys.
frag.machine
Posts: 2126
Joined: Sat Nov 25, 2006 1:49 pm

Post by frag.machine »

What about 1 or 2 pics ? It would be useful if we get many entries.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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