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What you would be working on for QExpo 2008

Talk about the Quake Expo and Quake Speed events.

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Postby CocoT » Tue Oct 09, 2007 11:26 pm

ajay wrote:Or going as Costello instead of Presley...


Hehehe :D
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Postby Error » Wed Dec 19, 2007 5:30 am

I'm currently working a good bit on Realms of Quake... I've got a good bit done, hardly any new content... mainly just progs.dat and scripts. I can't promise it'll be ready for the Expo. It's ready, when it's ready :)
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Postby Gleeb » Fri Jan 04, 2008 7:07 am

I think I will make a Tower Defence game. It will contain bunnies and pillows and beautiful and unique snowflakes.

I'm thinking it'll have to be a total-conversion, because I will also be making an Xbox 360 version of it. Don't ask me why, I just will be >.<

QExpo is when please?
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Postby MauveBib » Mon Jan 21, 2008 6:14 pm

I'm sure I'd think of something to incompetently knock together at the last minute.
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Postby Urre » Tue Jan 22, 2008 7:13 am

I'm doing whatever Mauve's doing. But then I'm also wondering what Gleeb's wondering. Also who's holding the expo?
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Postby MauveBib » Wed Jan 23, 2008 5:42 pm

Urre wrote:Also who's holding the expo?


Jabba the hut.
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Postby Dr. Shadowborg » Wed Jan 23, 2008 8:41 pm

MauveBib wrote:
Urre wrote:Also who's holding the expo?


Jabba the hut.


I heard it was Lando Calrissian at Cloud City.
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Postby Urre » Thu Jan 24, 2008 9:38 am

No! It's a trap!
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Postby ShoTro » Tue Apr 22, 2008 3:31 pm

How do you get a "booth" for the expo? Sorry, I am a newbie, but I should have at least a few things ready by then.

At least maybe some tutorials for modeling or skinning in blender3D. My progress on models as well as "The Yellow Sign" project I am keeping on the grindstone.
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Postby Wazat » Tue Apr 22, 2008 5:59 pm

I'm working on Monster Swarm, which we were discussing as a possible community project. Even if the community shows no interest, I'll probably finish the framework and send it out there for anyone to use. ;)

I have several things that still need work, but weapons for the most part are up and running. Now I'm working on making monsters spawn in waves and then prowl the level with malevolent intent. :twisted:

And then runes, which should be the easy part lol.

I also have one or two other quickies I may throw together for the expo, if I work up the time and commitment for them.

BTW, is there somewhere I can upload the things I create? I haven't heard from Horn in ages and I've not been able to access my website for years. Now that I'm getting back in the game, I'll need somewhere to deposit the mods for sharing etc.
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Postby Entar » Tue Apr 22, 2008 6:53 pm

Wazat wrote:BTW, is there somewhere I can upload the things I create? I haven't heard from Horn in ages and I've not been able to access my website for years. Now that I'm getting back in the game, I'll need somewhere to deposit the mods for sharing etc.

Echon offers free hosting for Quake projects at QuakeDev.com.
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Postby Wazat » Tue Apr 22, 2008 7:24 pm

Excellent! I'll pursue that later tonight when I get home.
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Postby leileilol » Wed Apr 23, 2008 4:25 am

modDB also has improved services and such for hosting files, plus you can track them by views and downloads and get comments. It's *very* different since you last used it in like 2003 for Galactix/Battlemech.

I personally wouldn't recommend QuakeDev. Not saying that i've used it but i've observed service nightmares and drama. I mean I still wonder why I can't admin the Qarchive anymore!
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Postby Entar » Wed Apr 23, 2008 4:32 pm

Weird. I've never had a problem with QuakeDev hosting. Echon just gives you a subdomain, and you manage it via FTP.
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Postby MauveBib » Wed Apr 23, 2008 9:46 pm

So is qexpo happening?
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