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Posted: Thu Nov 09, 2006 2:21 pm
by FrikaC
Image

yay fimg

Posted: Thu Nov 09, 2006 3:23 pm
by Entar
lol, nice.

When we actually do a speedmopping event, be sure to post at func_msgboard about it and get some teams setup before the start of the event, just so people don't have to scramble around for a team member during valuable development time - I'd say give 'em a good 4 or 5 days notice beforehand.

Posted: Thu Nov 09, 2006 4:59 pm
by Dr. Shadowborg
MauveBib wrote:The main issue with this project is that you'd get 10 coders interested, 5 mappers and maybe 1 modeller.
Only too true, though you shouldn't forget about the people who have become multi-talented on at least one level or another.

Posted: Thu Nov 09, 2006 5:04 pm
by Entar
Dr. Shadowborg wrote:
MauveBib wrote:The main issue with this project is that you'd get 10 coders interested, 5 mappers and maybe 1 modeller.
Only too true, though you shouldn't forget about the people who have become multi-talented on at least one level or another.
Agreed, but that still might leave us a bit short - we've got Error, Chillo, Dr. Shadowborg, RenegadeC(?), and Morphed, and then some of them might not be able to participate...

Posted: Thu Nov 09, 2006 10:41 pm
by scar3crow
What about those of us who are neither multi-, nor single-, but null-talented?

I'm scar3crow and I support this thread.

Posted: Thu Nov 09, 2006 11:03 pm
by Entar
scar3crow wrote:What about those of us who are neither multi-, nor single-, but null-talented?

I'm scar3crow and I support this thread.
You can be the moral support.

I'm Entar, and I support this thread because I believe we need a new speedmodding session.

_____________________________
A new dawn for speed-stuff.

Posted: Thu Nov 09, 2006 11:18 pm
by Error
I'm Error and I support this thread... hell I started it.

Posted: Thu Nov 09, 2006 11:19 pm
by scar3crow
Meh, Im not much of a moral support... but I can do news posts for it and write reviews of the final products and post those in the Articles section.

Posted: Fri Nov 10, 2006 1:12 am
by xaGe
<----{Moral supporter!}

Posted: Fri Nov 10, 2006 9:27 am
by Sajt
I'm a supporter but have no time...

Posted: Fri Nov 10, 2006 12:49 pm
by Quake Matt
What about those of us who are neither multi-, nor single-, but null-talented?
Sounds like you're well qualified to be a project leader!

Posted: Fri Nov 10, 2006 4:48 pm
by scar3crow
QuakeMatt - You made me actually "lol"

ModDb, GO! ; )

Posted: Sat Nov 11, 2006 7:32 pm
by Entar
One fun idea for a theme would be to do something fun with the newly GPL'ed Quake maps (though that leans rather heavily toward the mappers)... just an idea.

EDIT: But then, with some interesting modifications (or just ripping parts from the old maps to do what we need) we could have a lot of fun code-wise...

Posted: Sun Nov 12, 2006 8:47 am
by neg!ke
i don't think the map sources offer so much potential for creative ideas (besides, there also is a speedmap planned based on them - which i doubt will work out as well).

i had a brief idea concerning "elements": the player has to fight/play/complete tasks in water, air, maybe lava. all interact with each other in some way, e.g. player has to kill fish to be able to survive out of water for a certain time, so he can explore the shore for something to make use of in the lava, and so on. or totally different realizations.. blah

Posted: Mon Nov 13, 2006 12:49 am
by FrikaC
Sajt wrote:I'm a supporter but have no time...
I'm a supporter but I have no morals.