QEXPO '05

Talk about the Quake Expo and Quake Speed events.
Sajt
Posts: 1215
Joined: Sat Oct 16, 2004 3:39 am

Post by Sajt »

2005 please, I can't wait til 2006
r00k
Posts: 1111
Joined: Sat Nov 13, 2004 10:39 pm

Qexpo 2006 or bust

Post by r00k »

How about u early birds start NOW... and we release all our treasures on the 10th aniversary of QUAKE, where as we can convince the mainstream game mags to advertise or atleast the community ones to support it! early is just as bad as late... i think it'd be better to have a biggy on the 10th, or if u wanna have a small one on 2k5, and a biggy a year later.
ok, *sigh*... why not two consecutive years?! The 1st to promote the next?! :))
c0burn
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Location: Liverpool, England
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Post by c0burn »

I was stealthily changing Manchester to Liverpool. ¬_¬

Tei: I go to a Liverpool uni. But not "THE" Liverpool Uni.
Tei
Posts: 193
Joined: Mon Oct 25, 2004 12:22 pm

Post by Tei »

c0burn wrote:¬_¬

Tei: I go to a Liverpool uni. But not "THE" Liverpool Uni.
My own city only has one :]
MauveBib
Posts: 634
Joined: Thu Nov 04, 2004 1:22 am

Post by MauveBib »

mine only has 4 now that two of them have merged. And I've dropped out of most of them over the years
Harb
Posts: 89
Joined: Fri Oct 15, 2004 8:43 pm

.

Post by Harb »

Dead this topic is, breathe life into it we must!
><)))'>
Spike
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Re: .

Post by Spike »

Harb wrote:Dead this topic is, breathe life into it we must!
Okay.

/me huffs and blows.

Lets all try and do a better job of it this year.
Tei
Posts: 193
Joined: Mon Oct 25, 2004 12:22 pm

Re: .

Post by Tei »

my 0.00001 something,

a list of alive proyects

"Trasfusion"
Renegade's Standalone "Medieval"
Waza's "Conquest"

[insert more here]
Dr. Shadowborg
InsideQC Staff
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Joined: Sat Oct 16, 2004 3:34 pm

Post by Dr. Shadowborg »

I've decided to do Zerstorer: Eternal Devastation. I can't say for sure if it'll get finished by Qexpo, or even finished at all, but if it does, I hope I don't get eaten alive by the dudes on func_msgboard. They seem to have a rather large love for Zerstorer. :wink:
Harb
Posts: 89
Joined: Fri Oct 15, 2004 8:43 pm

.

Post by Harb »

Some alive projects I'm involved in.

The ELF's DiD2 (Starting to rock)

FrikaC's PRYDON GATE (Big secret recent developments there)

RenegadeC's STARSHIP TROOPERS: TACTICAL DEFENCE (Also lots of new stuff going on)
><)))'>
Supa
Posts: 164
Joined: Tue Oct 26, 2004 8:10 am

Post by Supa »

I've got a release coming up soon. Of course, if "soon" is anything like the dates I've been promising, it might take awhile. :P

After said release I'm not sure what I'll do next. I'm planning on learning modelling (Already decent at animating), but I think I'll revisit something - I've been meaning to polish up my sinifiend speedmod and rerelease it.
aut viam inveniam aut faciam
Wazat
Posts: 771
Joined: Fri Oct 15, 2004 9:50 pm
Location: Middle 'o the desert, USA

Post by Wazat »

I'm a little burned out momentarily, but I still pick at these live projects:

Conquest
MiniCTF

...actually that's it. Quite the handful, they are. :)
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
Error
InsideQC Staff
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Post by Error »

I think I may start to code again. Nothing big. :twisted:
MauveBib
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Joined: Thu Nov 04, 2004 1:22 am

Post by MauveBib »

So lets do this thing, yes? I think the majority of us are behind a Qexpo this very year, and assuming we hold it in june/july again, it's not all that far off.

Ok, now who wants the fun organising jobs?
Error
InsideQC Staff
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Joined: Fri Nov 05, 2004 5:15 am
Location: VA, USA
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Post by Error »

about all I can be is a journalist/reporter cause I have no shit skills in html and such... I'll help with everything that I can though and plan on actually having something to present to yall fine folks. :shock:
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