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PostPosted: Wed Jun 29, 2011 12:58 am
by CocoT
Oh, I didn't know about the ID software tweet - that's cool :)

PostPosted: Wed Jun 29, 2011 8:09 am
by negke
Thank you, Chip! :)

What does each line in gtop.png show exactly?
My booth was the most visited?! Maybe because I was among the first people to release something (though feedback at func remained low). Or maybe I just clicled the preview link once too often when creating the booth...

PostPosted: Wed Jun 29, 2011 8:28 am
by Chip
negke wrote:What does each line in gtop.png show exactly?


Lines in gtop.png are (from top to bottom), pageviews, visits and visitors.

PostPosted: Wed Jun 29, 2011 10:45 pm
by Error
it did encourage me to actually get some coding done. so for that I think it was a great accomplishment. :P

Re: QExpo11 is over...

PostPosted: Thu Jun 30, 2011 3:44 am
by qbism
CocoT wrote:... so, what are your thoughts :?:
"only 4 engines". That about sums it up. And I even had "engine" in the name of my booth. Well, I tried to rep for software engines, I tried... just invisible now with all those fancy "opengl" cards nowadays :wink:

Actually it was a great experience. This was my first qexpo, and like Error said, it encouraged getting something done. The booth did generate more feedback for my project. It's going to take several weeks to actually sift through all the other new stuff put out there.

In future, the expo could use a "news booth", someone who may not have a project, but just browses and cranks out news. Or it could be more of a community thing- ask each person to thoughtfully review one other booth (or two) and also forward their review to a major outside forum or news site. I didn't realize until it was underway that anyone could post news, a great feature.

Thanks, Chip!

Re: QExpo11 is over...

PostPosted: Thu Jun 30, 2011 8:05 am
by Chip
qbism wrote:And I even had "engine" in the name of my booth. Well, I tried to rep for software engines, I tried... just invisible now with all those fancy "opengl" cards nowadays :wink:


The original draft article had your engine, I don't know what happened when I copied it over to QExpo. It was unintentional, qbism, trust me :)

EDIT: Done, edited the original article.

PostPosted: Thu Jun 30, 2011 9:06 am
by Squirt
QExpo was good.
I think we could apply some good things about real-life expos to the next - for example browsing the booth list by category.

I'm still waiting for someone to make a youtube channel that covers all the booths with 2 minute gameplay videos, and of course a playlist with simply everything from this year's qexpo.

Re: QExpo11 is over...

PostPosted: Mon Apr 02, 2012 1:36 am
by mankrip
The site seems to be dead. Did anyone backup it?

Re: QExpo11 is over...

PostPosted: Mon Apr 02, 2012 6:38 am
by Chip
mankrip wrote:The site seems to be dead. Did anyone backup it?


It's still here, http://quakewiki.net/expo2011/, but there seems to be a temporary problem with the CDN server. It will be fixed soon.

UPDATE: Yep, it's fixed.

Re: QExpo11 is over...

PostPosted: Tue Apr 03, 2012 2:08 am
by CocoT
Phew! :)