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Turtlemodding Thread

Talk about the Quake Expo and Quake Speed events.

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Postby Error » Tue Jan 18, 2011 4:11 am

Submitting a little late is alright. I may have to if I can even get enough time to make something presentable.
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Postby Asaki » Tue Jan 18, 2011 6:14 pm

Here's mine. It's not finished, but eh...

Looks like I slipped over the deadline anyway.

http://redwax.webs.com/heylow.rar

Forgot to mention in the readme, play it with FOV 75 for a more authentic experience.
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Postby Error » Tue Jan 18, 2011 8:19 pm

Asaki: damn good submittion. Could have used stickies and frag grenades and maybe a togglable flashlight.
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Postby Arkage » Tue Jan 18, 2011 9:36 pm

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Postby ceriux » Tue Jan 18, 2011 9:41 pm

played pretty smooth. yours puts mine to shame.
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Postby Asaki » Tue Jan 18, 2011 10:09 pm

Error wrote:Asaki: damn good submittion. Could have used stickies and frag grenades and maybe a togglable flashlight.


I figured "what if Quake played like Halo" was a better idea than "what if Halo looked like Quake" ;)

But I did consider throwable grenades, ala Q2.
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Postby leileilol » Tue Jan 18, 2011 11:17 pm

I ran into a roadblock involving compilers and 64-bit systems

It was going to be "What if Quake played like Deer Hunter". The only things actually done is the sound folder, which consist 90% of Scansoft Daniel making badly pronounced call-outs and complaints, and some gunfire. There's a new palette as well.


participating in events just after a fresh OS install = bad idea
i should not be here
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Postby Supa » Wed Jan 19, 2011 2:35 am

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Postby Error » Wed Jan 19, 2011 3:55 am

I'll be checking out everyone elses submissions later tonight and hopefully archiving them easier
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Postby Sajt » Wed Jan 19, 2011 6:28 am

leileilol wrote:There's a new palette as well.


I say, where were your priorities?
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Postby negke » Wed Jan 19, 2011 8:57 am

Wtf, Asaki. You tricked me!!!
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Postby Asaki » Wed Jan 19, 2011 12:35 pm

Did I?
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Postby negke » Wed Jan 19, 2011 2:38 pm

I thought your other mod was supposed to be the one for this event.
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Postby qbism » Wed Jan 19, 2011 6:02 pm

Arkage wrote:Here is my entry.


Very fun, especially since it is seamlessly playable.

Thinking of applications for this, one idea: a Lemmings-style herding game, get your grunts safely across a chasm with a limited budget of cubes. Higher levels have other monsters that try to attack the grunts.
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Postby ceriux » Wed Jan 19, 2011 6:37 pm

chasm crashes after i click load world #
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