Turtlemodding Thread
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Submitting a little late is alright. I may have to if I can even get enough time to make something presentable.
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Error - InsideQC Staff
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Here's mine. It's not finished, but eh...
Looks like I slipped over the deadline anyway.
http://redwax.webs.com/heylow.rar
Forgot to mention in the readme, play it with FOV 75 for a more authentic experience.
Looks like I slipped over the deadline anyway.
http://redwax.webs.com/heylow.rar
Forgot to mention in the readme, play it with FOV 75 for a more authentic experience.
- Asaki
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Asaki: damn good submittion. Could have used stickies and frag grenades and maybe a togglable flashlight.
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Error - InsideQC Staff
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Here is my entry.
http://www.sendspace.com/file/5ktrbs
http://www.sendspace.com/file/5ktrbs
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Arkage - Posts: 66
- Joined: Thu Nov 19, 2009 4:17 pm
Error wrote:Asaki: damn good submittion. Could have used stickies and frag grenades and maybe a togglable flashlight.
I figured "what if Quake played like Halo" was a better idea than "what if Halo looked like Quake"

But I did consider throwable grenades, ala Q2.
- Asaki
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I ran into a roadblock involving compilers and 64-bit systems
It was going to be "What if Quake played like Deer Hunter". The only things actually done is the sound folder, which consist 90% of Scansoft Daniel making badly pronounced call-outs and complaints, and some gunfire. There's a new palette as well.
participating in events just after a fresh OS install = bad idea
It was going to be "What if Quake played like Deer Hunter". The only things actually done is the sound folder, which consist 90% of Scansoft Daniel making badly pronounced call-outs and complaints, and some gunfire. There's a new palette as well.
participating in events just after a fresh OS install = bad idea
i should not be here
- leileilol
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Error - InsideQC Staff
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Arkage wrote:Here is my entry.
Very fun, especially since it is seamlessly playable.
Thinking of applications for this, one idea: a Lemmings-style herding game, get your grunts safely across a chasm with a limited budget of cubes. Higher levels have other monsters that try to attack the grunts.
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qbism - Posts: 1235
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