Turtlemodding Thread
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Turtlemodding Thread
Periodically a post will be made here explaining rules and regulations (if any) for turtlemodding sessions. As we get newer people doing these events, please remember to keep criticism constructive, and above all: Have fun!
The idea of a turtle mod is to give people a rule set, a theme to build on, and a general time-frame for how long to create your mod from scratch. Being that it's called a turtlemod, you are given a longer time to build your mod than a speedmodding event. If you don't need all the allotted time, then that's fine as well.
Turtlemodding Events Thus-far:
Event #1 : What if Quake played like...
Ceriux : Wolf3D
Asaki : Heylow (Halo)
Arkage : Chasm (minecraft)
Supa : Monster Defense (tower defense)
All submitted files will be mirrored HERE
The idea of a turtle mod is to give people a rule set, a theme to build on, and a general time-frame for how long to create your mod from scratch. Being that it's called a turtlemod, you are given a longer time to build your mod than a speedmodding event. If you don't need all the allotted time, then that's fine as well.
Turtlemodding Events Thus-far:
Ceriux : Wolf3D
Asaki : Heylow (Halo)
Arkage : Chasm (minecraft)
Supa : Monster Defense (tower defense)
All submitted files will be mirrored HERE
Last edited by Error on Fri Jan 21, 2011 5:35 am, edited 6 times in total.
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Error - InsideQC Staff
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I3D Turtlemodding Session #1:
We're just going to kick this thing off right now.
We're just going to kick this thing off right now.
- Code: Select all
Theme : If Quake played like...
Submit before : Midnight UTC - Tuesday, January 18th, 2011
QC Base to start : Any QC base will do for this one.
Rules:
*** You cannot use illegal copyrighted materials.
*** Do not use other people's work without giving credit.
*** I will not host any materials from commercial games (unless owned by you).
*** Put simply, don't claim something as your own unless it truly is.
Last edited by Error on Wed Jan 12, 2011 8:00 pm, edited 3 times in total.
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Error - InsideQC Staff
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- Location: VA, USA
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Error - InsideQC Staff
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- Joined: Fri Nov 05, 2004 5:15 am
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I don't think any of the new blood get it at all.
Yeah, do THAT a few days too late. Makes the event fair for everyone involved. you'd probably even do this for speedmodding
Entering an existing mod into the event would be cheating and instant disqualification
Anyway i'll work on my grand idea. too bad no one will get it either
ceriux wrote:I advertised the event on my quake group over at mod/indie db.)
Yeah, do THAT a few days too late. Makes the event fair for everyone involved. you'd probably even do this for speedmodding
Ranger366 wrote:This Event just made me updating my R-Coop QC Mod today.
Entering an existing mod into the event would be cheating and instant disqualification
Anyway i'll work on my grand idea. too bad no one will get it either
i should not be here
- leileilol
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Error - InsideQC Staff
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- Location: VA, USA
leileilol wrote:Ranger366 wrote:This Event just made me updating my R-Coop QC Mod today.
Entering an existing mod into the event would be cheating and instant disqualification
I didn't said that i would enter this event O_O
This event just reminded me in my RCOOP mod, because the first playable release was done very fast and is serverside.
Sorry for talking SO unclearly.
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Ranger366 - Posts: 203
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"Theme : If Quake played like Wolf3d"
Okay, here's my entry. sorry if im late. ran into some bad luck and confusion at the last moments.
forgive the crappy mapping was in a rush and forgive the crappy models didnt try hard on them, same with the textures/skins.
WOLFQUAKE.zip
PS: there is more than a pistol and knife. you just gotta find the secrets.
Okay, here's my entry. sorry if im late. ran into some bad luck and confusion at the last moments.
forgive the crappy mapping was in a rush and forgive the crappy models didnt try hard on them, same with the textures/skins.
WOLFQUAKE.zip
PS: there is more than a pistol and knife. you just gotta find the secrets.
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ceriux - Posts: 2223
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- Location: Indiana, USA
Cool theme! I wished I had seen it earlier 
Neurotic Conversions - New location: Update your bookmarks!
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CocoT - Posts: 695
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won't be able to work on it all tonight I got to study for exams and stuff + I still have quite abit of mapping left
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Hazematman - Posts: 54
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- Location: Canada
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