QExpo 2006 Anniversary Special!
QExpo 2006 Anniversary Special!
Who wants to run it?
Same site? same host? what's up people. It's not that far away.
Same site? same host? what's up people. It's not that far away.
Quake has played a big part in my life as has this community. I was unable to make it in time for the qexpo that just went, but i can sure as hell try my best to get in for a big decade event such as this!
Love you all. Don't look at me like that Urre.
Love you all. Don't look at me like that Urre.
Benjamin Darling
http://www.bendarling.net/
Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
http://www.bendarling.net/
Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
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- InsideQC Staff
- Posts: 1120
- Joined: Sat Oct 16, 2004 3:34 pm
Maybe rather than an expo as per previous years we could do a celebration kind of thing: "best of's" (mods, model, maps, etc) try to get id themselves on board, have interviews, top tens, reviews, retrospectives.
I'm tired, and a little (unrelatedly) emotional, so that's as detailed a proposal as I can muster.
I'd love to be sure I'd have something done by next summer, but as Lunkin's Journey took me 3 years on and off, I'll make no promises...
I'm tired, and a little (unrelatedly) emotional, so that's as detailed a proposal as I can muster.
I'd love to be sure I'd have something done by next summer, but as Lunkin's Journey took me 3 years on and off, I'll make no promises...
I was more for the idea of this event happening than the previous, being the 10th anniversary and all, so I really want to see this happen.
I also think it'd be a good idea if a number of people collaborate on it, and that there's no leader per se, like previously, because it seems the people who have taken the leader position in the past have suffered some greater form of exhaustion not possible to portray in words. But it obviously wouldn't work if the people running it can't spend a lot of time on it, because of the risks of everyone being away at the same time, meaning that there'd be multiple full-time leaders, instead of multiple part-time ones.
Volunteers?
I might even have a game this year. Seeing as I said the exact same thing last time, the probability of that is low, but it's actually almost kind of promising this time. Sorta.
Anyhow... *continues looking at Electro "like that"*
I also think it'd be a good idea if a number of people collaborate on it, and that there's no leader per se, like previously, because it seems the people who have taken the leader position in the past have suffered some greater form of exhaustion not possible to portray in words. But it obviously wouldn't work if the people running it can't spend a lot of time on it, because of the risks of everyone being away at the same time, meaning that there'd be multiple full-time leaders, instead of multiple part-time ones.
Volunteers?
I might even have a game this year. Seeing as I said the exact same thing last time, the probability of that is low, but it's actually almost kind of promising this time. Sorta.
Anyhow... *continues looking at Electro "like that"*
I was once a Quake modder
Oh, heh, erm... Well, the filehosting won't be the problem I guess. Though I can't promise to be able to do it. Nor I want to promise anything else. I have no idea where/what I will be next year at that time.
Mauvebib had a hard time all alone posting news, so I'd suggest some "frontpage team".
So much for now
Mauvebib had a hard time all alone posting news, so I'd suggest some "frontpage team".
So much for now
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews