The idea would be to show how QWuake has evolved within the community over the last 10 years. And I think that by having both Q2 and Q3 feature in it, it will be a full experience.
And I don't think that you will have to worry about material...
I'd say worrying about amount of submissions or what to call them, is a valid point. To my knowledge the amount has gone down for each expo thus far, and moreso if you strip out the Q2 content from the previous one (seeing as we're talking about a Quake only expo). I can't really see the amount of modders for Quake increase in any drastic kind of way. The Nexuiz release actually did bring a few, but they're as suspected not particularly interested in Quake, but Nexuiz modding.
It's not exactly a huge difference, though I will admit the number and size of releases were probably mostly larger in 2003. However, with quake 2 as well the 2005 qexpo was certainly larger than the 2003 one.
Why did thy not list the amount of booths from 2001? Interesting trivia, we (me that is) demand that information and we (ehm) are too lazy to find out ourselves! Chop chop!
If we were to have a QuakeExpo in 2006 (which I am all for, btw!) I'd certainly do my part to contribute material. I'll probably make an engine release or two, maybe do a little QC, and perhaps a map. /me salutes Quake
Me too, a tenth anniversary 'best of' would be excellent, if perhaps one had ten days and a year to celebrate each, digging out the best maps, mods, speedruns etc in each year, then after the ten day a 'best of the best', picking out things that really stood out like Zer, Neh, Insomnia, etc.
lth wrote:Me too, a tenth anniversary 'best of' would be excellent, if perhaps one had ten days and a year to celebrate each, digging out the best maps, mods, speedruns etc in each year, then after the ten day a 'best of the best', picking out things that really stood out like Zer, Neh, Insomnia, etc.
Wow, that's actually such a good idea. We should totally do that.