Forum

Speedmodding Thread

Talk about the Quake Expo and Quake Speed events.

Moderator: InsideQC Admins

Speedmodding Thread

Postby scar3crow » Thu Dec 04, 2008 4:23 am

And here is the speedmodding thread. Periodically a post will be made of the next event's theme, this will begin the planning week. You have 7 days to brainstorm on what you want to do, but please refrain from actually making anything during this time. After this week is the actual speedmod. The final day of this 7 day period is the due date, have your mod properly packaged, with a readme file and a naming scheme of sqc_theme_yourname such as "sqc_parasolwars_scar3crow". Email them in a common compression format to scar3crow at gmail by 11:59 PM PST.

If you need to require an accessible engine, do so, and document it. If you're using an existing code base other than a normal version of progs106, document it. Things such as Gyro, Frikbot, and the id map sources are free game, but please do give all due credit and use common sense.

Winner gets a free hug from a Frikbot, or a group hug from the Shockbots if you can convince Electro.
Last edited by scar3crow on Wed Dec 10, 2008 5:46 am, edited 3 times in total.
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
User avatar
scar3crow
InsideQC Staff
 
Posts: 1054
Joined: Tue Jan 18, 2005 8:54 pm
Location: Alabama

Postby scar3crow » Wed Dec 10, 2008 5:36 am

Theme for December 9th to December 23rd:

"Achievements"
Any sort of achievement styled system using quakec, such as analysis and reward for completing a level quickly, reaching milestones in a certain time frame, so many kills of a particular monster, so many style of kills (rocket midairs, two bounce grenade kills), distance ran, anything you can think of measuring, and a reward to compensate for it, either temporary or permanent.

Bonus points if you have stats persist across matches/maps!
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
User avatar
scar3crow
InsideQC Staff
 
Posts: 1054
Joined: Tue Jan 18, 2005 8:54 pm
Location: Alabama

Postby Electro » Wed Dec 10, 2008 7:38 pm

Bonus points for animation and use of images (csqc comes to mind!)
That'd be the best way to go I reckon.

I can't wait to see some funny achievements. This could potentially give Quake a really big boost, I like this theme. I know there MUST be some achievement whores around here ;)

Shockbot don't play so nice atm, while hugging you they will slip a grenade into your back pocket and run away.
Benjamin Darling
http://www.bendarling.net/

Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
Electro
 
Posts: 312
Joined: Wed Dec 29, 2004 11:25 pm
Location: Brisbane, Australia

Postby CocoT » Sat Dec 13, 2008 4:02 am

Anyone will participate in this one? I've got some ideas, but in the next week I have to 1) correct 500+ pages of papers from my students and 2) write my own papers, so I'm really not sure if I'm going to be able to code anything substantial... If anything, I'll start and release a little something after the deadline... :P
Neurotic Conversions - New location: Update your bookmarks!
User avatar
CocoT
 
Posts: 695
Joined: Tue Dec 14, 2004 5:39 pm
Location: Belly-Gum

Postby ceriux » Sat Dec 13, 2008 4:44 am

i would but im not skilled enough in qc to make something like this. :(
User avatar
ceriux
 
Posts: 2223
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Postby r00k » Sun Dec 14, 2008 6:14 am

yes you can!


Ok here is my basic idea place a player in the middle of a map (Rocket Arena Style) and pull a robotron on his arse... increase the speed of the bot as the player gets from round to round. Each round is determined by time. Each round has a set # of robots .... :D

(me and my big mouth)...

You can make something like a quaker controls a turrent or something, or mak a pacman clone "quakman ", something like Sonic the quakehog
r00k
 
Posts: 1108
Joined: Sat Nov 13, 2004 10:39 pm

Postby scar3crow » Sun Dec 14, 2008 6:18 am

CocoT - Ask yourself, are your students grades truly as important as Quake? As a former student, with 19 years of Studenting under my belt, I can say firmly, Quake is more important.

Ceriux - You're more of a coder than I am, just keep it scaled comfortably to your level. Try and track a stat or three for an entire level, and reward the player as they meet a requirement in some way!
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
User avatar
scar3crow
InsideQC Staff
 
Posts: 1054
Joined: Tue Jan 18, 2005 8:54 pm
Location: Alabama

Postby scar3crow » Wed Dec 17, 2008 6:31 am

I hope to see some emails come the 23rd... If not, CocoT's avatar gets it!

And by it, I mean, a nasty photoshopping.

Seriously, lets see some QuakeC enthusiasm!
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
User avatar
scar3crow
InsideQC Staff
 
Posts: 1054
Joined: Tue Jan 18, 2005 8:54 pm
Location: Alabama

Postby r00k » Wed Dec 17, 2008 11:36 am

Eek! i forgot!! must hurry....
r00k
 
Posts: 1108
Joined: Sat Nov 13, 2004 10:39 pm

Postby st3ady » Wed Dec 17, 2008 2:05 pm

I've got something of my own in the works...
st3ady
 
Posts: 18
Joined: Wed May 14, 2008 7:48 pm
Location: Baltimore, MD

Postby CocoT » Thu Dec 18, 2008 5:32 am

I started working on a little something, but there is no way I'll have it out on time :(
I'm pretty swamped, about to leave tomorrow morning for Chicago and on the 22nd for Europe...
Neurotic Conversions - New location: Update your bookmarks!
User avatar
CocoT
 
Posts: 695
Joined: Tue Dec 14, 2004 5:39 pm
Location: Belly-Gum

Postby ceriux » Thu Dec 18, 2008 7:55 am

i used to live less than an hour away from chicago :D
User avatar
ceriux
 
Posts: 2223
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Postby scar3crow » Wed Dec 24, 2008 6:19 am

Bump for reminder!
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
User avatar
scar3crow
InsideQC Staff
 
Posts: 1054
Joined: Tue Jan 18, 2005 8:54 pm
Location: Alabama

Postby st3ady » Wed Dec 24, 2008 2:14 pm

I modeled a shoe and made a map of of the place where that reporter threw a shoe at George Bush. Anyone want them to make a mini mod? I don't know how to go about making it into a throw-able weapon and making it so the grunts don't run around. Let me know if you want to team up!
st3ady
 
Posts: 18
Joined: Wed May 14, 2008 7:48 pm
Location: Baltimore, MD

Postby scar3crow » Tue Dec 30, 2008 4:08 pm

Well, despite all the great debate over the format of speedmodding, it has been a rousing failure, with no participation beyond st3ady's soleful efforts (ah, puns).

Nonetheless, hope against hope or whatnot, I shall post another speedmodding theme shortly, probably just after New Years.
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
User avatar
scar3crow
InsideQC Staff
 
Posts: 1054
Joined: Tue Jan 18, 2005 8:54 pm
Location: Alabama

Next

Return to Quake Events

Who is online

Users browsing this forum: No registered users and 1 guest