Shockbot - taking its first steps

Discuss Artificial Intelligence and Bot programming.
redrum
Posts: 410
Joined: Wed Mar 28, 2007 11:35 pm
Location: Long Island, New York

Post by redrum »

Electro, what's the latest and greatest???
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Electro
Posts: 312
Joined: Wed Dec 29, 2004 11:25 pm
Location: Brisbane, Australia
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Post by Electro »

Hey there

I don't actually have a functioning computer at home with Quake. My computer died (needs motherboard and cpu replaced (maybe PSU?))

I just simply don't have the money to spend on fixing the pc, I'm too busy saving up to buy things for the baby that's on the way ;)

I don't know when (or if) I'll have a working computer). Thing have REALLY taken a shift in priority.

I'd grab the data off the pc if I had another computer that had SATA, but they're IDE so that rules that out. It's ok though, I'm quite enjoying a break from computers at home, get more than enough of a dose at work.
Benjamin Darling
http://www.bendarling.net/

Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
redrum
Posts: 410
Joined: Wed Mar 28, 2007 11:35 pm
Location: Long Island, New York

Post by redrum »

:cry: :cry: :cry:
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frag.machine
Posts: 2126
Joined: Sat Nov 25, 2006 1:49 pm

Post by frag.machine »

Electro wrote:Hey there

I don't actually have a functioning computer at home with Quake. My computer died (needs motherboard and cpu replaced (maybe PSU?))

I just simply don't have the money to spend on fixing the pc, I'm too busy saving up to buy things for the baby that's on the way ;)

I don't know when (or if) I'll have a working computer). Thing have REALLY taken a shift in priority.

I'd grab the data off the pc if I had another computer that had SATA, but they're IDE so that rules that out. It's ok though, I'm quite enjoying a break from computers at home, get more than enough of a dose at work.
Hey, a baby! Great news indeed, Electro. But you'll need to fix the computer to teach the little Electro Jr. how to frag people. :D
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
Electro
Posts: 312
Joined: Wed Dec 29, 2004 11:25 pm
Location: Brisbane, Australia
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Post by Electro »

redrum: :(

frag.machine: cheers! She will be a gamer chick that's for sure :)
Benjamin Darling
http://www.bendarling.net/

Reflex - In development competitive arena fps combining modern tech with the speed, precision and freedom of 90's shooters.
http://www.reflexfps.net/
xaGe
Posts: 465
Joined: Wed Mar 01, 2006 8:29 am
Location: Upstate, New York
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Post by xaGe »

I missed this... lol.. CONGRATS Electro... 8)
Team Xlink
Posts: 368
Joined: Thu Jun 25, 2009 4:45 am
Location: Michigan

Post by Team Xlink »

Congratulations Electro!

Is the baby a boy or girl?


I always found AI for Quake Interesting.

To me the FrikBot seems more perfect and to hard to beat. (I could just be a bad player tho).

The ReaperBot was coded to to be the hardest bot

Which means it is the Hardest Bot there is (That I know of).

Frikbot needed Way points for maps which makes them kind of hard to just play new maps.

TutorBot has a lot of very very good Navigational skills without way points (That I know of).

Yours looks even better tho!


I have a question,

How would one start to code his own bot from *scratch*?
Spirit
Posts: 1065
Joined: Sat Nov 20, 2004 9:00 pm
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Post by Spirit »

Start by combining http://forums.inside3d.com/search.php and "bot scratch". Good luck!
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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