Only FrikQCC does that. That's why displaying the output is important if you use FTEQCC, no matter which way you use...Sajt wrote:I think FrikQCC and FTEQCC output an error.log anyway, but only if there are errors...
Getting Frikbots to work in Quakeworld.
It means localinfo b_options will work for the other option, disabling chat. I should really put a note in there about that.redrum wrote:Damn! Didn't want to hear that!
Then why does it say on the webpage http://www.inside3d.com/frikbot/fbx/readme.html
that localinfo b_options will work???
What is localinfo b_options good for???
Why the special instructions to re-compile qwprogs.dat???
I've been barking up the wrong tree???
What special instructions to re-compile qwprogs.dat?
What tree have you been barking up? Is it a birch down by the river? Because that's the correct one.
Last edited by FrikaC on Mon Apr 02, 2007 7:34 pm, edited 1 time in total.
Right and right, that's installing, and it's only compiling once, so it's not exactly re-compiling, just compiling.redrum wrote:In the file bot_qw.qc there are instructions to modify the source code right? After you modify the source, you have to re-compile right?
I belive the tree was an oak near the lake!