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CroTeam automates puzzle solving in Talos Principle

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CroTeam automates puzzle solving in Talos Principle

Postby scar3crow » Tue Nov 04, 2014 8:13 pm

http://venturebeat.com/2014/11/04/the-talos-principle-underwent-15000-hours-of-playtesting-but-not-by-humans-interview/

I like the simplicity of focusing on the key portions of the puzzle by watching a human do it, and then seeking out meeting those same requirements through a typical bot behavior.
...and all around me was the chaos of battle and the reek of running blood.... and for the first time in my life I knew true happiness.
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Re: CroTeam automates puzzle solving in Talos Principle

Postby jitspoe » Tue Mar 03, 2015 3:49 am

Cool. I've often wondered if it would be possible to have bots playtest a more traditional shooter map (not with waypoints, but by actually learning/discovering). I hope that one day I'll get some bot AI up to the point where this concept can be tested...
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