Qfuestion

Discuss Artificial Intelligence and Bot programming.
Post Reply
franqutrass
Posts: 69
Joined: Wed Dec 30, 2009 6:29 pm
Location: peru
Contact:

Qfuestion

Post by franqutrass »

hi i have a q, and ise before but not By answering me what I wanted but this is the last time:
my question is how do I add qfusion r10 enemies?
hello
Teiman
Posts: 311
Joined: Sun Jun 03, 2007 9:39 am

Post by Teiman »

qfusion is not a Quake1 engine, sorry. Probably you can move your question to a Quake3 site, I think you could get a better reply there.

and jesus the size of your avatar :-O
Error
InsideQC Staff
Posts: 865
Joined: Fri Nov 05, 2004 5:15 am
Location: VA, USA
Contact:

Post by Error »

this is your 3rd time asking the same question... sadly as you can see, no one knows the answer. try another message board. you can get better responses there.
LonePossum.
Posts: 38
Joined: Mon Nov 02, 2009 11:07 am

Post by LonePossum. »

Slipknot are a disgrace to metal, get a new avatar with a normal size.
Teiman
Posts: 311
Joined: Sun Jun 03, 2007 9:39 am

Post by Teiman »

Spanish version of my other comment:


franqutrass:
Aqui estan todo programadores de Quake1. No sabemos demasiado de QFusion, tu pregunta es superespecifica de este engine, deberias hacerlo en sitios mas apropiados, no sabemos y no podemos responder a tu pregunta, y responderla seria off-topic aqui. Respeta la tematica de tu pregunta, y llevala a un sitio mejor, hombre. :-)

¡Suerte!-
mh
Posts: 2292
Joined: Sat Jan 12, 2008 1:38 am

Re: Qfuestion

Post by mh »

franqutrass wrote:hi i have a q, and ise before but not By answering me what I wanted but this is the last time:
my question is how do I add qfusion r10 enemies?
  • I don't know.
  • Nobody knows.
  • Even if they do, this is not the correct place to ask.
  • This is a Quake ONE board, NOT a Q2 or Q3A board.
  • If you have any questions about Quake ONE feel free to ask them and we'll do our best.
Quake ONE by the way is THIS game:

Image

And please resize your avatar.
We had the power, we had the space, we had a sense of time and place
We knew the words, we knew the score, we knew what we were fighting for
Post Reply