A comparison of Quake Engines focused on Singleplayer
Moderator: InsideQC Admins
33 posts
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Spirit: TBH I find this criteria questionable. You see, I can build a small room and crank more than 256 models in there. This would disqualify any engine not supporting different network protocols, regardless of the pointed bug in warpc.bsp. Is that what are you testing ? (not trying to say that is not a valid test; but then you're testing completely different things at the same time, and this could mislead people to think engine A or B is broken when in fact the reason for not running the map is another). That's my point, but again, it's just an observation.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
- Joined: Sat Nov 25, 2006 1:49 pm
while talking about faithfull dont forget tochris/gltochris
albeit the code tree reads more like quake2.
its not directly a modders engine "gets very pissy about some qc vars"
it actually can be made to look very nice as shown in the example i uploaded in general.
heh and well tenebrae while it had its fair share of nasty hacks one thing was actually pretty good the scriptable particle system
albeit the code tree reads more like quake2.
its not directly a modders engine "gets very pissy about some qc vars"
heh and well tenebrae while it had its fair share of nasty hacks one thing was actually pretty good the scriptable particle system
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revelator - Posts: 2567
- Joined: Thu Jan 24, 2008 12:04 pm
- Location: inside tha debugger
while talking about faithfull dont forget tochris/gltochris
albeit the code tree reads more like quake2.
its not directly a modders engine "gets very pissy about some qc vars"
it actually can be made to look very nice as shown in the example i uploaded in general.
heh and well tenebrae while it had its fair share of nasty hacks one thing was actually pretty good the scriptable particle system
albeit the code tree reads more like quake2.
its not directly a modders engine "gets very pissy about some qc vars"
heh and well tenebrae while it had its fair share of nasty hacks one thing was actually pretty good the scriptable particle system
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revelator - Posts: 2567
- Joined: Thu Jan 24, 2008 12:04 pm
- Location: inside tha debugger
33 posts
• Page 3 of 3 • 1, 2, 3
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