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dp 20071120
Posted: Sun Dec 02, 2007 12:04 pm
by ajay
I've updated to the 20071120 build and am experiencing some texture problems:
They are all custom textures, but worked with a previous build.
Also there's some sound "stuttering".
I feel a bit bad about this as I'm sure I've seen this raised somewhere else, but can't find it now...
Re: dp 20071120
Posted: Sun Dec 02, 2007 1:01 pm
by LordHavoc
ajay wrote:I've updated to the 20071120 build and am experiencing some texture problems:
Hurray for graphics meltdown!
Seriously though, I don't have a clue what could cause that except hardware failure or driver bugs (and pretty serious driver bugs at that).
The usual suggestion is "make sure your video card drivers are up to date", and that applies here.
If that doesn't fix it, I need to know what video card you have, so I can formulate some theories on what features to disable.
But here are some commandline options to try if you feel like it:
-notexturenonpoweroftwo
-nofragmentshader
-nocva
-novbo
And of course the almighty -safe ought to work.
Posted: Sun Dec 02, 2007 2:35 pm
by ajay
Thanks, I'll try them and see what happens. It's quite a spooky effect if I could think of a use for it
Posted: Sun Dec 02, 2007 2:39 pm
by LordHavoc
ajay wrote:Thanks, I'll try them and see what happens. It's quite a spooky effect if I could think of a use for it
One more thing to try:
r_depthfirst 0
But if that helps, your driver is not honoring the OpenGL 2.0 spec, and you're likely to get shadow zfighting.
The last time I saw artifacts like this was on Mac with Radeon 9500-9800/X300-X850/X1300 cards.
Posted: Sat Dec 15, 2007 8:35 am
by LordHavoc
Any updates on this problem?
I really do need to know what video card and what video driver version is affected, and what OS of course.