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Quakespasm "Spiked" - Big feature set!!

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Quakespasm "Spiked" - Big feature set!!

Postby Baker » Thu Sep 15, 2016 12:55 am

Spike made an enhanced version of Quakespasm:

Release Post Version 1 @ Func
Release Post Version 2 @ Func

And it looks like he's has more features he's adding ... :cool:

Features

1. Particle support
2. IPv6
3. Server heartbeat/server browser
4. Single port server
5. Alpha masked models support
6. Quake C extensions/extension system
7. Sends ProQuake angles to ProQuake servers
8. Decals (99% certain)
9. Other features in the readme

Very, very basic and low resolution example of weather effects possible
http://www.youtube.com/watch?v=DvqxsJChXH0
http://www.youtube.com/watch?v=NRud8T88tDc

Image

Screenshots posted by Sock helping Spike fine-tune things ....
http://www.simonoc.com/files/ad/qs_spike_visualproblem1.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem1.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem4a.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem2.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem3.jpg
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Re: Quakespasm "Spiked" - Big feature set!!

Postby toneddu2000 » Fri Oct 14, 2016 8:09 am

Thanks Baker for the news!! Waiting for CSQC support!! :)
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