Quakespasm "Spiked" - Big feature set!!
Moderator: InsideQC Admins
2 posts
• Page 1 of 1
Quakespasm "Spiked" - Big feature set!!
Spike made an enhanced version of Quakespasm:
Release Post Version 1 @ Func
Release Post Version 2 @ Func
And it looks like he's has more features he's adding ...
Features
1. Particle support
2. IPv6
3. Server heartbeat/server browser
4. Single port server
5. Alpha masked models support
6. Quake C extensions/extension system
7. Sends ProQuake angles to ProQuake servers
8. Decals (99% certain)
9. Other features in the readme
Very, very basic and low resolution example of weather effects possible
http://www.youtube.com/watch?v=DvqxsJChXH0
http://www.youtube.com/watch?v=NRud8T88tDc

Screenshots posted by Sock helping Spike fine-tune things ....
http://www.simonoc.com/files/ad/qs_spike_visualproblem1.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem1.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem4a.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem2.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem3.jpg
Release Post Version 1 @ Func
Release Post Version 2 @ Func
And it looks like he's has more features he's adding ...
Features
1. Particle support
2. IPv6
3. Server heartbeat/server browser
4. Single port server
5. Alpha masked models support
6. Quake C extensions/extension system
7. Sends ProQuake angles to ProQuake servers
8. Decals (99% certain)
9. Other features in the readme
Very, very basic and low resolution example of weather effects possible
http://www.youtube.com/watch?v=DvqxsJChXH0
http://www.youtube.com/watch?v=NRud8T88tDc

Screenshots posted by Sock helping Spike fine-tune things ....
http://www.simonoc.com/files/ad/qs_spike_visualproblem1.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem1.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem4a.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem2.jpg
http://www.simonoc.com/files/ad/qs_spike_visualproblem3.jpg
The night is young. How else can I annoy the world before sunsrise?
Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
-

Baker - Posts: 3666
- Joined: Tue Mar 14, 2006 5:15 am
Re: Quakespasm "Spiked" - Big feature set!!
Thanks Baker for the news!! Waiting for CSQC support!! 
Meadow Fun!! - my first commercial game, made with FTEQW game engine
- toneddu2000
- Posts: 1352
- Joined: Tue Feb 24, 2009 4:39 pm
- Location: Italy
2 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest