Discuss programming topics for the various GPL'd game engine sources.
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JasonX wrote:I'm working on my engine port and i've decided to drop QuakeC altogether and use pure C, or even an external DLL in the future, for the game code. Does anyone know where to start on this? I mean, just the basics like the ScratchQC project: loading a map and putting a camera there. What are the functions that QuakeC itself calls?
Might be worth taking a look at Katana.
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