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"save pak0.pak" vulnerability

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Re: "save pak0.pak" vulnerability

Postby frag.machine » Tue Apr 29, 2014 12:24 pm

Related to this, all file related builtins from FRIK_FILE extension can do the same damage, even worst. They ought to be at least confined to the files inside the current gamedir.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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Re: "save pak0.pak" vulnerability

Postby Spirit » Tue Apr 29, 2014 4:11 pm

The question is, are there any Quake players with significant amounts of Cryptocoins on their machines. 8)
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
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Re: "save pak0.pak" vulnerability

Postby Spike » Tue Apr 29, 2014 5:26 pm

frik_file writes in dp+fte are confined to a gamedir/data/ subdir (but not reads). this prevents them from overwriting pak0.pak etc.
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Re: "save pak0.pak" vulnerability

Postby leileilol » Wed Apr 30, 2014 1:13 pm

Half-Life also fixed this
i should not be here
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