Vanilla Quake 1 entity limit?

Discuss programming topics for the various GPL'd game engine sources.
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JasonX
Posts: 422
Joined: Tue Apr 21, 2009 2:08 pm

Vanilla Quake 1 entity limit?

Post by JasonX »

In Vanilla Quake 1, software renderer, is 256 the entity limit?
frag.machine
Posts: 2126
Joined: Sat Nov 25, 2006 1:49 pm

Re: Vanilla Quake 1 entity limit?

Post by frag.machine »

Nope. IIRC, 600 entities.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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