Quakespasm-Rift
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Quakespasm-Rift
phobos forked Quakespasm for the Oculus Rift and there is heavy development going on at https://github.com/phoboslab/Quakespasm-Rift
Maybe some of you would like to keep an eye on it to make sure the engine is not going into an unique incompatible direction? From what I see they are doing a great job to avoid that but some of you guys have an unmatchable (wow, I am dripping...) lot of experience with Quake engines and could surely support this project.
Maybe some of you would like to keep an eye on it to make sure the engine is not going into an unique incompatible direction? From what I see they are doing a great job to avoid that but some of you guys have an unmatchable (wow, I am dripping...) lot of experience with Quake engines and could surely support this project.
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
- Spirit
- Posts: 1031
- Joined: Sat Nov 20, 2004 9:00 pm
Re: Quakespasm-Rift
Thanks for the heads up on the news.
I don't have the kind of time I used to have to keep up with current events and this interests me.
Thanks, Spirit
I don't have the kind of time I used to have to keep up with current events and this interests me.
Thanks, Spirit
The night is young. How else can I annoy the world before sunsrise?
Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Baker - Posts: 3666
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