Ambient sounds
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Re: Ambient sounds
Wondering, are ambient sounds considered entities, and can you look them up via find / nextent?
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Cobalt - Posts: 445
- Joined: Wed Jun 10, 2009 2:58 am
- Location: New England, USA
Re: Ambient sounds
Nope because they're destroyed on spawn. Plus there are ambient sounds regarding whether the sky nd water which do not rely on entities at all.
i should not be here
- leileilol
- Posts: 2783
- Joined: Fri Oct 15, 2004 3:23 am
Re: Ambient sounds
@Cobalt: ambient sounds are played every time the engine detects a brush of sky, water, lava or slime in the player's PVS. These sounds are not related to any entity at all.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC
(LordHavoc)
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frag.machine - Posts: 2090
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