Multi-platform software quake, with increased map limits?
Multi-platform software quake, with increased map limits?
What's the best engine around to play in various platforms the latest maps with extended limits? Engoo?
Re: Multi-platform software quake, with increased map limits
haha, if multiplatform means dos and windows
i should not be here
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Re: Multi-platform software quake, with increased map limits
I'd suggest you pick 1 engine for windows, one for linux (maybe something for OSX too if you care to please the apple fans) and call it a day.
Anything else supporting any other OS will hardly support really big maps.
Anything else supporting any other OS will hardly support really big maps.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC (LordHavoc)
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Re: Multi-platform software quake, with increased map limits
I'd bet I could run engoo in a OS/2 DOS box too, so you can count it as "multi-platform".leileilol wrote:haha, if multiplatform means dos and windows
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC (LordHavoc)
Re: Multi-platform software quake, with increased map limits
DOS Box works on every platform, so Engoo's DOS version is the most multiplatform engine of them all.
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Re: Multi-platform software quake, with increased map limits
Doesn't ProQuake support software-mode?
Re: Multi-platform software quake, with increased map limits
That's a stupid misinforming claim.Baker wrote:DOS Box works on every platform, so Engoo's DOS version is the most multiplatform engine of them all.
Last edited by leileilol on Mon Apr 15, 2013 2:14 am, edited 1 time in total.
i should not be here
Re: Multi-platform software quake, with increased map limits
The Mac 446 version hanging around in the older sources did [software + bigmaps]. I have no reason to believe it does anything that qbismsuper8, engoo or mk's one doesn't do.JasonX wrote:Doesn't ProQuake support software-mode?
Keep in mind that aguirre's Enhanced Quake (GLQuake and WinQuake) http://user.tninet.se/~xir870k/ has supported very big maps for years. 7 years or maybe even 8 years now.
Multiplatform is just dealing with video setup, input, keyboard, gamma ... none the less, all of that stuff is a major pain.
It was funney and kinda accurate while kinda inaccurate at the same time. But it was fun to post and made me laugh and the prank is for the enjoyment of prankster.leileilol wrote:That's a stupid misinforming claim.Baker wrote:DOS Box works on every platform, so Engoo's DOS version is the most multiplatform engine of them all.
Besides, who is looking to say ... yeah my engine runs on your platform but you need DOSBox.
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Re: Multi-platform software quake, with increased map limits
I'm not, and i don't appreciate any of the brownnosing, thread necromancing, generally creepy behavior you have obsessing about me. It's like I can't have an enjoyable hobby anymore without this.
If you're looking to drive me away, then you're doing it.
If you're looking to drive me away, then you're doing it.
i should not be here
Re: Multi-platform software quake, with increased map limits
I'm here because I'm interested in Quake engine modification.leileilol wrote:I'm not, and i don't appreciate any of the brownnosing, thread necromancing, generally creepy behavior you have obsessing about me. It's like I can't have an enjoyable hobby anymore without this.
If you're looking to drive me away, then you're doing it.
I also have a sense of humor. If this bothers you, so be it.
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Re: Multi-platform software quake, with increased map limits
Old FTEQW builds before they dropped the software renderer, maybe?
Also, TyrQuake.
Also, TyrQuake.
Re: Multi-platform software quake, with increased map limits
Makaqu doesn't support big maps yet. The next version probably will, but it should take some months before it's released.Baker wrote:[software + bigmaps]. I have no reason to believe it does anything that qbismsuper8, engoo or mk's one doesn't do.