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Bullet-hole decals in DP

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Bullet-hole decals in DP

Postby JasonX » Mon Jul 02, 2012 2:21 pm

I couldn't find any information on DP decals for bullet-hole creation. Is it an QC extension or something? I'm trying to draw a random TGA for each shot that gets hit on a wall.
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Re: Bullet-hole decals in DP

Postby leileilol » Mon Jul 02, 2012 7:29 pm

Darkplaces decals are defined the same way particles are. Check effectsinfo.txt (after you generate one with a certain command)

Unfortunately they're always subtractive.
i should not be here
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