The MD3 format
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The MD3 format
I'm planning to implement the MD3 format on FitzQuake but i couldn't find info on the format. Maybe you guys have some old docs laying around?
- JasonX
- Posts: 411
- Joined: Tue Apr 21, 2009 2:08 pm
Re: The MD3 format
Or you could just look at the Quake 3 source code.
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hogsy - Posts: 198
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- Location: UK
Re: The MD3 format
Quake 3 source code would be where I'd go too. Older engines have md3 kinda hacked in, but they tend to date from before the release of the Q3 code. The Q3 code itself will give you all you need for both loading and drawing it.
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We knew the words, we knew the score, we knew what we were fighting for
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mh - Posts: 2292
- Joined: Sat Jan 12, 2008 1:38 am
Re: The MD3 format
Someone sent me this on moddb, very useful: http://www.xbdev.net/3dformats/md3/index.php
- JasonX
- Posts: 411
- Joined: Tue Apr 21, 2009 2:08 pm
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