Carmack talks about Rage

Discuss programming topics for the various GPL'd game engine sources.
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frag.machine
Posts: 2126
Joined: Sat Nov 25, 2006 1:49 pm

Carmack talks about Rage

Post by frag.machine »

http://www.gamasutra.com/view/feature/6 ... n_rage.php

Very interesting interview, specially when he hints about the memory mapped filesystem envisioned to the iOS version of Rage.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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