This build of Super8 appears to fix all the major bugs... that I know of... Download:
qbismS8_0036
Directional dynamic lighting of models looks better now because ambient light is added. (Set console variable r_light_style to 1.) Models blend more believably into scene.
Other changes:
Change defaults- r_light_style 1, sbar 2, sbar_show_bg 0.
Check to prevent sending server info twice.
Unwound some internal protocol changes to fix the imp fireball bug, whoo-hoo! Merge w/ previous build so affects many files...
Reset palette between map loads, prevents carry-over of custom palettes.
Added SV_LocalSound / PF_localsound from Timefrag. Sound to single client. Untested
Load palette matching map name, if there is one.
Get the Flash build caught-up to recent changes
Fix gamma table forgetfulness