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Linux compile Quake

Discuss programming topics for the various GPL'd game engine sources.

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Postby r00k » Thu Aug 11, 2011 10:25 am

Oddly, baker is using my cull routine, the only modification is this

Code: Select all

   it = (int)(seen->v.items);

   //R00k: DM players want to see the Quad/Pent glow. Dont cull them at the moment...(fixme)
      if ((strcmp(pr_strings + seen->v.classname, "player") == 0) && ((it & IT_QUAD) || (it & IT_INVULNERABILITY)))
   {
      return false;
   }   
r00k
 
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Joined: Sat Nov 13, 2004 10:39 pm

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