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Better bobbing

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Better bobbing

Postby JasonX » Sun Apr 10, 2011 6:52 pm

Well, the default GLQuake bobbing seems odd. Do you guys know any other engines that implement better bobbing?
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Postby leileilol » Sun Apr 10, 2011 9:55 pm

Darkplaces, Engoo

Darkplaces has followmodel, leanmodel, and bobmodel which makes the weapon move in a circular arc.

Engoo steals these, breaks followmodel and adds a figure 8 movement to bobmodel

There's also asaki's TurtleQuake which has no source unfortunately. It had figure 8ish bobbing too, but it's not as smooth. it's the thought that counts though and asaki's thought was excellent
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