Better bobbing
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Better bobbing
Well, the default GLQuake bobbing seems odd. Do you guys know any other engines that implement better bobbing?
- JasonX
- Posts: 411
- Joined: Tue Apr 21, 2009 2:08 pm
Darkplaces, Engoo
Darkplaces has followmodel, leanmodel, and bobmodel which makes the weapon move in a circular arc.
Engoo steals these, breaks followmodel and adds a figure 8 movement to bobmodel
There's also asaki's TurtleQuake which has no source unfortunately. It had figure 8ish bobbing too, but it's not as smooth. it's the thought that counts though and asaki's thought was excellent
Darkplaces has followmodel, leanmodel, and bobmodel which makes the weapon move in a circular arc.
Engoo steals these, breaks followmodel and adds a figure 8 movement to bobmodel
There's also asaki's TurtleQuake which has no source unfortunately. It had figure 8ish bobbing too, but it's not as smooth. it's the thought that counts though and asaki's thought was excellent
i should not be here
- leileilol
- Posts: 2783
- Joined: Fri Oct 15, 2004 3:23 am
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