Fast spherical -> cartesian coordinate?
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Fast spherical -> cartesian coordinate?
Trying to get up some code for MD3's and using what Wikipedia said to do to convert spherical coordinates to cartesian coordinates is frustratingly slow and results in having around a 10 second wait to load my test model on my PSP
Does anybody have a function that, perhaps, uses a lookup table or something?
Does anybody have a function that, perhaps, uses a lookup table or something?
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Downsider - Posts: 621
- Joined: Tue Sep 16, 2008 1:35 am
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