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make hud display elements fade

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make hud display elements fade

Postby behind_you » Sun Feb 27, 2011 4:28 pm

hey i want to make hud elements fade out after a set of time. How do i do this?
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Re: make hud display elements fade

Postby Ranger366 » Sun Feb 27, 2011 5:45 pm

behind_you wrote:hey i want to make hud elements fade out after a set of time. How do i do this?


change the alpha of the texture.
sorry for speaking so unclear, but please learn to understand the engine. i dont want to know how many threads you will start here in the future.
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Postby behind_you » Sun Feb 27, 2011 6:23 pm

could u show me an example?

Nd me posting these questions benefit every beginner that comes along to learn. If thats an eyesore for u, i can do nothing about that. But thanks 4 replyin!
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Postby Mexicouger » Sun Feb 27, 2011 7:22 pm

Well if you have no Knowledge about the engine, then you won't understand it at all, thus you will continue to question.
Yes, it may help beginners, but the last thing new people do is use the search bar.

My advice: Go into the engine, and look how time based things go, like the time banner. Then take how it did time, and use it in the DrawAlphaPic function to decrease the alpha as time goes up.
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Postby Downsider » Sun Feb 27, 2011 7:47 pm

Mexicouger wrote:Well if you have no Knowledge about the engine, then you won't understand it at all, thus you will continue to question.
Yes, it may help beginners, but the last thing new people do is use the search bar.


:roll:

Prepare yourself for some irony.

[psp] How to see if a button was pressed twice?
[psp] How Do I make a .lmp Fade out? <- Hmm..
The Write functions?
surfaces for different sound effect/sprites?
SPR32 for psp?
psp Quake Custom Palete?
Not allowing certain Console Commands?
Moving a box?
Kinda offtopic but serious CHONCHAR help
Japaneese ConChars?
Isometric camera
Is some of the functions in quake pc, in quake psp?(hlbsp)
Is it possible to use an int in qc?
How to make a .lmp file play multiple frames?
How to check an area
How far does vis see?

Can't be arsed to format the rest.
Image

So please. Stop insulting other people, let them ask questions, because you've filled this forum more garbage than anyone else and you have no right to insult them. Or give them advice.
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Postby behind_you » Sun Feb 27, 2011 8:06 pm

Downsider wrote:
Mexicouger wrote:Well if you have no Knowledge about the engine, then you won't understand it at all, thus you will continue to question.
Yes, it may help beginners, but the last thing new people do is use the search bar.


:roll:

Prepare yourself for some irony.

[psp] How to see if a button was pressed twice?
[psp] How Do I make a .lmp Fade out? <- Hmm..
The Write functions?
surfaces for different sound effect/sprites?
SPR32 for psp?
psp Quake Custom Palete?
Not allowing certain Console Commands?
Moving a box?
Kinda offtopic but serious CHONCHAR help
Japaneese ConChars?
Isometric camera
Is some of the functions in quake pc, in quake psp?(hlbsp)
Is it possible to use an int in qc?
How to make a .lmp file play multiple frames?
How to check an area
How far does vis see?

Can't be arsed to format the rest.
Image

So please. Stop insulting other people, let them ask questions, because you've filled this forum more garbage than anyone else and you have no right to insult them. Or give them advice.


Wow, thnx 4 da tutorials/ stickin up 4 me! And dnt blame him too much. Im crap at quakec and source code but im real gd at model and map making. B4 i used to make counterstrike maps and on a cs forum noobs pissed me off with questions such as 'what's a leak' nd 'how do i place spawn points.'

4 everyone at inside3d thats faced with an irritating noob question, ask urself 'when i started out, did i need help on something like this?' instead of bashing noobs, just help us. Everyone was a noob at some point, as downsider just proved.
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Postby Baker » Mon Feb 28, 2011 2:26 am

behind_you wrote:4 everyone at inside3d thats faced with an irritating noob question, ask urself 'when i started out, did i need help on something like this?' instead of bashing noobs, just help us. Everyone was a noob at some point, as downsider just proved.


Everyone was a newbie once and it is great that you have questions and want to learn new stuff.

Just remember it is a good idea to pace yourself and go for one thing at a time and "grow into it".
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby Error » Mon Feb 28, 2011 5:01 am

Baker wrote:
behind_you wrote:4 everyone at inside3d thats faced with an irritating noob question, ask urself 'when i started out, did i need help on something like this?' instead of bashing noobs, just help us. Everyone was a noob at some point, as downsider just proved.


Everyone was a newbie once and it is great that you have questions and want to learn new stuff.

Just remember it is a good idea to pace yourself and go for one thing at a time and "grow into it".


I fully agree with Baker here. Well said.
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Postby Mexicouger » Tue Mar 01, 2011 5:29 am

Wow, seems you are so determined to bash me, that you spent 20 minutes gathering all those links and setting that crap up.

kudos
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Postby Baker » Tue Mar 01, 2011 3:50 pm

Mexicouger wrote:Wow, seems you are so determined to bash me, that you spent 20 minutes gathering all those links and setting that crap up.

kudos


You know ... Downsider helped the guy out with links. Good reason? Bad reason? Who cares?

I've helped people for "bad reasons" before. I've also at times told people they need to learn more only for the next poster to nullify my post with helpful stuff.

Everyone is human, but at the end of the day this IS a help forum, right?
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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Postby Ranger366 » Tue Mar 01, 2011 6:32 pm

Baker wrote:Everyone is human, but at the end of the day this IS a help forum, right?


Didn't knew that.
Now im thinking you still watch me with Elder eyes.
It already seems that you are ignoring me here - but i don't care about this. I live.
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