Quake2 engines
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Irritant wrote:Quake2XP - This one offers up some per-pixel lighting and some other changes and is still developed.
So development can continue indefinitely. At the moment I'm almost finished a new version of q2xp. All rewritten to glsl, adding a lot of post processing - the depth of field, a radial blur and stuff. By the hotfix ugliness with downloading tga textures through devIL.
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Barnes - Posts: 226
- Joined: Thu Dec 24, 2009 2:26 pm
- Location: Russia, Moscow
Barnes wrote:Irritant wrote:Quake2XP - This one offers up some per-pixel lighting and some other changes and is still developed.
So development can continue indefinitely. At the moment I'm almost finished a new version of q2xp. All rewritten to glsl, adding a lot of post processing - the depth of field, a radial blur and stuff. By the hotfix ugliness with downloading tga textures through devIL.
Does Quake2XP provide a nice server browser like in QFUSION and CRX?
- JasonX
- Posts: 411
- Joined: Tue Apr 21, 2009 2:08 pm
21 posts
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