Few months of work on GLQuake. Next? Networking!
Moderator: InsideQC Admins
3 posts
• Page 1 of 1
Few months of work on GLQuake. Next? Networking!
After a few months of work, i'm finally comfortable with my current GLQuake build. It's stable, less bugged and a little better, in my opinion. It's been fun and it's time to tackle a bigger problem: networking.
Where do you guys suggest i start? Are there any tutorials on porting QuakeWorld's netcode? What about listing and joining servers?
Where do you guys suggest i start? Are there any tutorials on porting QuakeWorld's netcode? What about listing and joining servers?
- JasonX
- Posts: 411
- Joined: Tue Apr 21, 2009 2:08 pm
With the same source that id Software released as GLQuake is the GL Quakeworld source code, it does all of the above.
GL Quakeworld is Quakeworld ported to GLQuake.
GL Quakeworld is Quakeworld ported to GLQuake.
The night is young. How else can I annoy the world before sunsrise?
Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
-

Baker - Posts: 3666
- Joined: Tue Mar 14, 2006 5:15 am
That being said, if you want to "man-up" check out ZQuake from the SVN.
https://zquake.svn.sourceforge.net/svnr ... ake/trunk/
It isn't "easy". Not at all. But it works [well, it has QW physics in NQ but it does single player pretty well]. ZQuake is remarkably highly modded for not being highly modded, it has substantial changes but does an impressive job of running NQ mods in a QW protocol compatible way.
https://zquake.svn.sourceforge.net/svnr ... ake/trunk/
It isn't "easy". Not at all. But it works [well, it has QW physics in NQ but it does single player pretty well]. ZQuake is remarkably highly modded for not being highly modded, it has substantial changes but does an impressive job of running NQ mods in a QW protocol compatible way.
The night is young. How else can I annoy the world before sunsrise?
Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
-

Baker - Posts: 3666
- Joined: Tue Mar 14, 2006 5:15 am
3 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest