Forum

werid model thing

Discuss programming topics for the various GPL'd game engine sources.

Moderator: InsideQC Admins

werid model thing

Postby Hazematman » Sat Jul 17, 2010 11:59 pm

When I run my mod in winquake my pistol looks like this:

Image

but when I run my mod in qlquake it does this with my model:

Image

does anyone know why it does this or how to fix this?
User avatar
Hazematman
 
Posts: 54
Joined: Thu Jul 15, 2010 1:58 am
Location: Canada

Postby mh » Sun Jul 18, 2010 12:18 am

Open C:\Quake (or wherever you have Quake installed to).
Open the ID1 folder.
See that folder called "glquake"? Delete it.

Suggested alternatives:

Use a more modern engine that doesn't have this problem.
Call your model by a different name (not one used by any of the ID models).

Nice pistol, by the way. :D
We had the power, we had the space, we had a sense of time and place
We knew the words, we knew the score, we knew what we were fighting for
User avatar
mh
 
Posts: 2292
Joined: Sat Jan 12, 2008 1:38 am

Postby Hazematman » Sun Jul 18, 2010 12:27 am

Ok thanks I deleted the file and now my models are working! :D
ya I have to say my pistol is pretty awesome.
PS: you should see my shotgun :P
User avatar
Hazematman
 
Posts: 54
Joined: Thu Jul 15, 2010 1:58 am
Location: Canada

Postby gnounc » Sun Jul 18, 2010 4:02 am

we've got a wip page. put it up!
User avatar
gnounc
 
Posts: 424
Joined: Mon Apr 06, 2009 6:26 am


Return to Engine Programming

Who is online

Users browsing this forum: No registered users and 1 guest