werid model thing
Moderator: InsideQC Admins
4 posts
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werid model thing
When I run my mod in winquake my pistol looks like this:
but when I run my mod in qlquake it does this with my model:
does anyone know why it does this or how to fix this?
but when I run my mod in qlquake it does this with my model:
does anyone know why it does this or how to fix this?
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Hazematman - Posts: 54
- Joined: Thu Jul 15, 2010 1:58 am
- Location: Canada
Open C:\Quake (or wherever you have Quake installed to).
Open the ID1 folder.
See that folder called "glquake"? Delete it.
Suggested alternatives:
Use a more modern engine that doesn't have this problem.
Call your model by a different name (not one used by any of the ID models).
Nice pistol, by the way.
Open the ID1 folder.
See that folder called "glquake"? Delete it.
Suggested alternatives:
Use a more modern engine that doesn't have this problem.
Call your model by a different name (not one used by any of the ID models).
Nice pistol, by the way.
We had the power, we had the space, we had a sense of time and place
We knew the words, we knew the score, we knew what we were fighting for
We knew the words, we knew the score, we knew what we were fighting for
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mh - Posts: 2292
- Joined: Sat Jan 12, 2008 1:38 am
Ok thanks I deleted the file and now my models are working!
ya I have to say my pistol is pretty awesome.
PS: you should see my shotgun
ya I have to say my pistol is pretty awesome.
PS: you should see my shotgun
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Hazematman - Posts: 54
- Joined: Thu Jul 15, 2010 1:58 am
- Location: Canada
4 posts
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