leileilol wrote:Explain why DOSQuake defaults to 320x200 then? 320x200 is intended to be 4:3 also.frag.machine wrote: Actually, the intended standard resolution for DOS Quake was 320 x 240 (keeping the 4:3 aspect ratio).
320x240 was obtained via mode X, which wasn't 100% standard among all VGA cards back in 1996 (it worked OK in like 90% of the hardware, but there were a few chipsets that failed), so 320x200 was a safe fallback. And no, 320x200 != exact 4:3 aspect ratio.