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Ha! ... int Q1BSP_ClipDecal in FTEQW

Discuss programming topics for the various GPL'd game engine sources.

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Postby qbism » Tue Jan 26, 2010 3:11 am

Good point. Fading stainmaps have little effect on fps, so go for it. Permanent stainmaps won't affect fps at all.

Meanwhile, tons of decals will crush fps.
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