DirectQ 1.7.3 Graphical Issues
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50 posts
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Running the latest Test version didn't work normally.
Gl_nodepth 1 gives me the weird overlapping/black screen problem.
gl_nodepth 2 reverts back to the gray screen issue.
Sorry for the late response, I've been busy lately with work.
I did download DirectX straight from Microsoft to update. I'll re-update it again in a bit
Gl_nodepth 1 gives me the weird overlapping/black screen problem.
gl_nodepth 2 reverts back to the gray screen issue.
Sorry for the late response, I've been busy lately with work.
I did download DirectX straight from Microsoft to update. I'll re-update it again in a bit
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Monster - Posts: 101
- Joined: Sat Jan 07, 2006 10:27 pm
- Location: North Carolina
OK, cheers. In about 10 hours time I'm going to be uploading 2 versions. One is my D3D8 port that is incomplete so far as correctness of look is concerned, but is otherwise functional. The other is a minor modification of the D3D9 version that uses left-handed matrixes instead of right-handed.
Will post the links when I'm done.
Update - Direct3D 8 build here: http://www.sendspace.com/file/dmlu33
I'm not gonna get the other out until tomorrow evening now.
Will post the links when I'm done.
Update - Direct3D 8 build here: http://www.sendspace.com/file/dmlu33
I'm not gonna get the other out until tomorrow evening now.
We had the power, we had the space, we had a sense of time and place
We knew the words, we knew the score, we knew what we were fighting for
We knew the words, we knew the score, we knew what we were fighting for
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mh - Posts: 2292
- Joined: Sat Jan 12, 2008 1:38 am
50 posts
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