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Can someone help

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Can someone help

Postby Stroggos » Tue Apr 14, 2009 11:47 am

im working with the Quake 2 engine and was wondering how would i implement ogg vorbis suport? i know i can i just need a tutorial of some sort!!!

Another thing is how would i get better looking particle effects in OpenGL default render another tutorial would be apreciated.

finally vsync how would i go about doing it with hi-ress i think the Q2 engine needs it.
Thanks~
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Postby MeTcHsteekle » Thu Apr 16, 2009 2:09 am

i think some of the quake2 ports at QuakeDev might have what your looking for.

too bad, it seems so slow at quakedev for some reason to me :/
bah
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Postby Stroggos » Thu Apr 16, 2009 10:39 am

thanx ill check it out!!!
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