Can someone help
Moderator: InsideQC Admins
3 posts
• Page 1 of 1
Can someone help
im working with the Quake 2 engine and was wondering how would i implement ogg vorbis suport? i know i can i just need a tutorial of some sort!!!
Another thing is how would i get better looking particle effects in OpenGL default render another tutorial would be apreciated.
finally vsync how would i go about doing it with hi-ress i think the Q2 engine needs it.
Thanks~
Stroggos
Another thing is how would i get better looking particle effects in OpenGL default render another tutorial would be apreciated.
finally vsync how would i go about doing it with hi-ress i think the Q2 engine needs it.
Thanks~
Stroggos
- Stroggos
- Posts: 50
- Joined: Tue Apr 14, 2009 11:40 am
- Location: Australia
i think some of the quake2 ports at QuakeDev might have what your looking for.
too bad, it seems so slow at quakedev for some reason to me :/
too bad, it seems so slow at quakedev for some reason to me :/
bah
- MeTcHsteekle
- Posts: 399
- Joined: Thu May 15, 2008 10:46 pm
- Location: its a secret
3 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest