Qonquer - V1.0 Released
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Qonquer - V1.0 Released
I released my first QuakeC mod today - Qonquer. Check it out if you've got some time to kill (har!). The source code is included in the ZIP if you're interested!
http://wantonhubris.com/blog/2008/03/01 ... -released/
http://wantonhubris.com/blog/2008/03/01 ... -released/
- Willem
- Posts: 73
- Joined: Wed Jan 23, 2008 10:58 am
And now, as I go to download this, I belatedly realize that Willem is in fact, the author of some of my most favorite SP maps. (Retinal Tear, of which incidentally, I'm working on a remix from scratch of)
EDIT: This mod is GOOD. Weighing in at about 2mb, it's stable, bug free, and comes with a really nice looking map. (that includes a neat skill select area, arena select area, and three themed arenas that have nice architecture) Get it NOW foos!
EDIT: This mod is GOOD. Weighing in at about 2mb, it's stable, bug free, and comes with a really nice looking map. (that includes a neat skill select area, arena select area, and three themed arenas that have nice architecture) Get it NOW foos!
Last edited by Dr. Shadowborg on Sun Mar 02, 2008 1:43 am, edited 1 time in total.
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
Retinal Tear, of which incidentally, I'm working on a remix from scratch of)
Whoah, really? That's cool as hell!
- Willem
- Posts: 73
- Joined: Wed Jan 23, 2008 10:58 am
Editing Info Online
If anyone wants to take a shot at making a level or whatever for Qonquer, all the info you need is now online.
http://www.wantonhubris.com/qonquer/Qonquer.html
Happy reading!
http://www.wantonhubris.com/qonquer/Qonquer.html
Happy reading!
- Willem
- Posts: 73
- Joined: Wed Jan 23, 2008 10:58 am
Willem wrote:Retinal Tear, of which incidentally, I'm working on a remix from scratch of)
Whoah, really? That's cool as hell!
/me has ColdHeat moment
Not to hijack the thread, but just incase people think I'm not really doing it:
Original Retinal Tear
http://tlb.quakedev.com/PICS/SHOTS/MAPS/qsr/rtorg00.jpg
Remix
http://tlb.quakedev.com/PICS/SHOTS/MAPS/qsr/rtrmx00.jpg
It's going slowly though because I've got a couple of other maps I'm working on too when I'm not working on Hellsmash / QSR. (Which these maps will probably be designed to support)
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Dr. Shadowborg - InsideQC Staff
- Posts: 1110
- Joined: Sat Oct 16, 2004 3:34 pm
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