Forum

Spawning entities in CSQC

Discuss programming in the QuakeC language.

Moderator: InsideQC Admins

Postby Spike » Thu Nov 15, 2007 1:24 pm

LordHavoc wrote:
Spike wrote:Sounds like a DP bug to me. :P


You always use emoticons in regard to DP bugs it seems...

lol! I do.
I do for every 'competing' project, you're not special in that regard.

Except that they're smilies. 'emoticons' is the fucked up microsoft name for them, that makes me want to kill people. You have been warned.

I have no csqc mods to test for such things, hence it remains buggy.

You have the same test mod that I have. Plus, you have more csqc mods being made for DP than for FTE (which also annoys me to an extent, but mneh). Please stop saying that you have no mods to test with.
Spike
 
Posts: 2892
Joined: Fri Nov 05, 2004 3:12 am
Location: UK

Postby Nash » Thu Nov 15, 2007 1:27 pm

Spike wrote:Except that they're smilies. 'emoticons' is the fucked up microsoft name for them, that makes me want to kill people. You have been warned.


Well I don't know about you, but calling a :( or a :/ a "smiley" is just wrong to me because they don't portray anything resembling a smile at all...
User avatar
Nash
 
Posts: 95
Joined: Fri Oct 19, 2007 5:56 pm
Location: Kuala Lumpur, Malaysia

Postby LordHavoc » Thu Nov 15, 2007 1:28 pm

Spike wrote:
I have no csqc mods to test for such things, hence it remains buggy.

You have the same test mod that I have. Plus, you have more csqc mods being made for DP than for FTE (which also annoys me to an extent, but mneh). Please stop saying that you have no mods to test with.


The existence of CSQC mods is different from the existence of CSQC mods suitable for testing features with.
LordHavoc
 
Posts: 322
Joined: Fri Nov 05, 2004 3:12 am
Location: western Oregon, USA

Previous

Return to QuakeC Programming

Who is online

Users browsing this forum: No registered users and 1 guest