Started modding
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Started modding
Well after all the years ive been working on qmb i havn't ever done any QC coding, and i thought it was about time i did.
So i had a fiddle with things, made the grunts aim better, made the ogres and zombies try and hit you directly insted of just aiming in your general direction and hoping for a hit.
Changed the shotguns to shoot nails insted of instant hits, changed rockets and grenades to shoot out shrapnel (nails). Gave the ogres the new grenades as well. And made close monsters see you through walls.
So yeah have a test if you feel like it http://www.flyingsaucepan.com/solar/progs.dat
So i had a fiddle with things, made the grunts aim better, made the ogres and zombies try and hit you directly insted of just aiming in your general direction and hoping for a hit.
Changed the shotguns to shoot nails insted of instant hits, changed rockets and grenades to shoot out shrapnel (nails). Gave the ogres the new grenades as well. And made close monsters see you through walls.
So yeah have a test if you feel like it http://www.flyingsaucepan.com/solar/progs.dat
- Labman
- Posts: 62
- Joined: Fri Nov 05, 2004 2:39 am
- Location: Cambridge, United Kingdom
I think were all pretty behind on the forums... Frik made this observation in #qc yesterday, and we frankly dont have any excuses for such... I had not noticed this post before, myself, and I do intend on nabbing that progs.dat when I get home from work actually. If its still there.
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scar3crow - InsideQC Staff
- Posts: 1054
- Joined: Tue Jan 18, 2005 8:54 pm
- Location: Alabama
Not sure if anyone noticed that this was the mod i continued for QExpo this year, also i made another release:
http://www.flyingsaucepan.com/QMB/
Has anyone actually tried it?
http://www.flyingsaucepan.com/QMB/
Has anyone actually tried it?
- Labman
- Posts: 62
- Joined: Fri Nov 05, 2004 2:39 am
- Location: Cambridge, United Kingdom
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Entar - Posts: 439
- Joined: Fri Nov 05, 2004 7:27 pm
- Location: At my computer
It was in bzip2 format, the latest on the link i posted is just regular zip so it should work for your crappy zip program, what ever it is (i tested the last with the windows xp builtin zip browser thing and it works fine)
- Labman
- Posts: 62
- Joined: Fri Nov 05, 2004 2:39 am
- Location: Cambridge, United Kingdom
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